Image: Reddit/@The_Amazing-Mango
On February 4, 2000, The Sims was released. It subsequently grew to become one of the best-selling videogame franchises of all time, boosted by bored millennials living out both benign and diabolical fantasies through the little digital characters.
But it wasn’t supposed to be a hit.
Game designer Will Wright was inspired to create a "virtual doll house" after losing his home during the Oakland firestorm of 1991 and subsequently rebuilding his life.
But when he pitched the idea to his bosses at Maxis, a videogame developer, they rejected it. Maxis was later bought by Electronic Arts (EA) – who was more receptive to the pitch. And it paid off.
🎂 Humple Borpnah! In celebration of the birthday, EA is making The Sims and The Sims 2 available for purchase again. Watch the official release trailer here.
🔵 Yesterday – after 17,000+ shows and 82,000+ gallons of paint – the Blue Man Group played its final show in the Big Apple, where it’s been celebrating weirdness and inspiring sitcom writers with its antic-filled performances since 1991.
đźŽđꤖ It’s awards season in Hollywood – and instead of debating over which A-lister was snubbed, one of the biggest controversies centers around how the Academy should consider AI usage.
🏆🎠The Razzies, which recognize the worst Hollywood films and performances of the year, were released yesterday morning.
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